7bb8bc890117fee01caa32f2421dbe7e

Smash Island X: Spidr v. Doq II

  • 43 Players
  • Double Elimination
  • Super Smash Flash 2
  • March 28, 2015 at 2:00 PM EDT
  • Check in at Closed
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Tournament completed! Post an announcement to share updates to your community.

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Special Announcement: SAVE YOUR REPLAYS AND POST THEM HERE. SEE THAT LITTLE TAB ON THE SCORE CARD THAT SAYS "ATTACHMENTS"? YEAH, RIGHT THERE, BUB.

Special Announcement: IF YOU ABSOLUTELY MUST RAGEQUIT, DON'T DO IT WHEN YOUR OPPONENT IS TRYING TO SAVE THEIR OWN REPLAY. DO IT DURING THE MATCH OR NOT AT ALL.

IRC channel: irc.rizon.net, #smashisland
Or, alternatively, click this.


The tournament will begin on Saturday, March 28th, at 14:00 EDT. Anyone who fails to check in by 14:00 EDT will be dropped from the tournament. Anyone who signs up, yet fails to show up to their match within 20 minutes of the tournament's beginning will be dropped to losers. Anyone who fails to show up for an additional 10 minutes will be dropped entirely. Seeding is based on the X Scoring System v2.1, while tiebreakers are done using the Flash Collective Rankings. Those who do not currently have a ranking will be randomly seeded amongst the remaining tournament slots.

Each round will last approximately half an hour. I can push back a deadline if necessitated by a lack of finished matches. If all matches are played out before the deadline, the next round will immediately start. The bracket will be updated as each result comes in.

All finished match results should be posted in the IRC channel in the following format:
        !X defeats Y 0-0
If the other player does not show up to fight, get a hold of me before the match deadline indicating this. If the match isn't played out before the deadline, the other player will be disqualified from the match.

SSFlash 2 Rules:
* 3 Stocks, 7 minutes
* Items disabled
* Hazards disabled
* All matches are best of 3, except for winners/losers/grand finals, which are best of 5.


* Stage list:
        Neutral
            Battlefield
            Final Destination/Nintendo 3DS (both stages can be stricken at once)

            Smashville

            Stadium III
            Yoshi's Story
        Counterpick

            Jungle Hijinx

            Warioware

            Dreamland
            Tower of Salvation
            Castle Siege
            Dracula's Castle

            Sky Sanctuary Zone


* Set Procedure
    * Players will double-blind pick their first characters.
    * Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. The player who's hosting the room will strike first.
    * For all subsequent games, the winning player will strike 3 stages from the list above and the losing player will counterpick from the remaining stages. Then the winner will then pick their character, followed by the loser.
    * You cannot counterpick any stages you won on previously during the set.


* Lag
    * If the game desynchs, it will be replayed on the same stage with the same characters.
    * If lag issues occur on Final Destination, Dracula's Castle, or Sky Sanctuary Zone, players may reselect their stage via the counterpicking system.
    * If multiple desynchs occur, an argument arises over desynching, or a set takes longer than 45 minutes, I will personally determine the outcome of the set based on replay information and past tournament results.

* Other Rules
    * If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.
    * If the match ends with a move that kills both characters simultaneously when they are each on their last stock, the player who performed the move wins.
    * If a player intentionally disconnects from their opponent during a game, it will count as a win for their opponent. The only exception to this rule is if a reset is necessary due to an error during the game's setup (wrong players, characters, stages, stock count, or time limit; hazards and items are not disabled; sudden death/waiting room glitch; etc.).

    * All of the top 8 matches will be streamed. Both players can request to play their games offstream if lag is an issue, under the condition that they save their replays for use on the stream.
    * Excessive stalling is not allowed (infinite combos past 300%, repeated use of Sonic's homing attack under stage, scrooging, etc.)
    * Gentleman's Clause is in effect. Any of the above rules may be averted if both players agree to it.

Final Results

Supreme Champion: LUNARY
Worthy Adversary: Nstinct
Maybe Next Time: Sekanor
Live

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